• Codius gets support for Bitcoin payment addresses.
  • Big rearrangement of the electronics lab at Noisebridge. I guess we should've written down what we did, huh?
  • Helped get a vinyl cutter cutting again with inkscape
  • Logged in to a nearly-fully-finished Caminus
  • Got my GTD lists back into order
  • Biked a few miles around the bay
  • Celebrated Anna Howard Shaw Day
  • Assembled and tested a second revision of my Skylighting <https://noisebridge.net/wiki/Skylighting> boards.
  • I'm also starting a long-term project at Noisebridge wherein I help inquiring minds learn about C++.

    Many years ago I spent a summer teaching kids how to make games in Game Maker using as an afterschool program. It was a lot of fun and got me to really enjoy educational environments. Doing something like that again has been a goal of mine for quite some time.

    Today I sketched out a draft of how the course would be structured, what prerequisites one might need, suggested topics to start developing, etc.

    As part of the course, I've decided to include bi-monthly introduction sessions. In these sessions, we would learn gcc, makefiles, a syntax overview, some debugging tools, and a crash course in GDB. Many folks have stated their interest in the idea, so hopefully the idea can pan out!

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    Huh, wow, its been a pretty busy week.

    I'm also starting a long-term project at Noisebridge wherein I help inquiring minds learn about C++.

    Many years ago I spent a summer teaching kids how to make games in Game Maker using as an afterschool program. It was a lot of fun and got me to really enjoy educational environments. Doing something like that again has been a goal of mine for quite some time.

    Today I sketched out a draft of how the course would be structured, what prerequisites one might need, suggested topics to start developing, etc.

    As part of the course, I've decided to include bi-monthly introduction sessions. In these sessions, we would learn gcc, makefiles, a syntax overview, some debugging tools, and a crash course in GDB. Many folks have stated their interest in the idea, so hopefully the idea can pan out!